// Running

I wanted to test my horse model in B+W with dramatic/hard lighting.

The base mesh is lowpoly, around 4k quads + normal map made in Mudbox.

The background is a mix of photos and 3D elements (water splashes).

Some postwork in Photoshop (layers compositing, contrast and enhancement).

I rendered it using Maya/Mentalray with the “3″ for geometry approximation.

The mane and the tail fur is made with Shave and a Haircut.

The original rendering is 2500×3500 and it took about 1 hour.

Here you can find an HD turntable of the horse base mesh: Running Turntable.

Tools: Maya, MentalRay, Mudbox, Shave and a Haircut, Photoshop

Running

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